![]() ![]() And just so you know, when you see more OKW than Ost in the enemy team, MAYBE it would be suitable to go for a doctrine with artillery, like Infantry or Tactical Support, or any other with call-in artillery(Mechanized, Recon Support, Armor). They are better suited to it than any Allied faction. The Brits have no problem whatsoever with the "trench warfare" in CoH2. ![]() Mostly, USF just go double mortars anyway. Who said that artillery should be great at killing mobile troops(especially since you asked about killing FRP)? Pack Howitzer is good enough, maybe a little range increase on the auto-fire would be nice. You know, I expected something like this. When you have range on the HQ with your mortar pit, the ISGs will have range on your pit too and an ISG that can reinforce wins against a mortar pit. The Pack Howitzer is 11 pop cap, fires 3 (!) shots and gets decrewed easily. It also requires to get up close which is kinda hard against a FRP. The Major arty is not suited for fighting mobile troops (or killing units in general). I think their mistake was dont advance when we are all in a bad situation.Jump back to quoted post, 10:29 AM RedT3rror also i make lines of fire following possible paths and i kill 2 or 3 tanks in retreat in very weak state. , my partnes understood my plan their help me a lot with their tanks in order to hold my part of the ground, dependes of the necesity i spread the Artillery attacks vs infantry and focus vs artillery, reinforced positions, tanks. I build 4 LEFH 105mm., with storm doctrine i kill like 500, after 15 minutes of Artillery duel finally i have Arty superiority i never left to hold my respective front with infantry and replacement in situ. I think depends, one time in a 4vs4 we have a massive chuck of Infantry and tanks deployed in between north and mid of that map with the tank factory destroyed at the south.įinally nobody was capable to perform a good artillery strike., our sporadic effort to break their positions with casual bombing from panzerwerfer / walking stuka finish in a big replacement of troops and a bitter fight., Most of the times I lose a team game, it's because somebody does that. Originally posted by Bravo 3:Also, dont be one of those geniuses who thinks building 3x 105 howitzers will win the game. ![]()
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